Archive for June, 2009
With a name like Scribblenauts, its got to be good.
Saturday, June 6th, 2009Scribblenauts is a game where in order so solve puzzles and reach the ever elusive “Starite’s” you have to bring objects into the game by writing their names. The thing is, the game knows about everything and odds are if a combination of things can solve the puzzle in your imagination, it probably can in the game too.
From Joystiq:
Another level placed a pool of water with a shark inside between us and the Starite.
Andrew created a teleporter in an attempt to instantly apparate to the Starite — instead, it took him to a medieval world where he was besieged by shadowy assassins. He tried distracting them with candy — really, Andrew? — then created a fairly anachronistic nuke. The nuke didn’t detonate, however, so andrew created a laser rifle to take out the assassins. One of his lasers grazed the aforementioned WMD, and blew up the entire level.
Click the link for the rest of their excellent hands on review. If the idea of creating and then riding a robot dinosaur to fight zombies doesn’t fill you with glee, you have no soul.